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Flint is an open-source project to create a versatile particle system in Actionscript 3. The aim is to create a system that handles the common functionality for all particle systems, has methods for common particle behaviour, and lets developers extend it easily with their own custom behaviours without needing to touch the core code.

Flint is developed by Richard Lord. Flint’s integration with 3D rendering libraries is developed by Richard Lord and Michael Ivanov. Flint is released under the MIT open source licence.

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