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dDown — Property, class org.flintparticles.threeD.renderers.controllers.KeyboardControllerBase
DeathSpeed — class, package org.flintparticles.threeD.actions
The DeathSpeed action marks the particle as dead if it is travelling faster than the specified speed.
DeathSpeed — class, package org.flintparticles.twoD.actions
The DeathSpeed action marks the particle as dead if it is travelling faster than the specified speed.
DeathSpeed(speed:Number, isMinimum:Boolean) — Constructor, class org.flintparticles.threeD.actions.DeathSpeed
The constructor creates a DeathSpeed action for use by an emitter.
DeathSpeed(speed:Number, isMinimum:Boolean) — Constructor, class org.flintparticles.twoD.actions.DeathSpeed
The constructor creates a DeathSpeed action for use by an emitter.
DeathZone — class, package org.flintparticles.threeD.actions
The DeathZone action marks the particle as dead if it is inside a specific zone.
DeathZone — class, package org.flintparticles.twoD.actions
The DeathZone action marks the particle as dead if it is inside a specific zone.
DeathZone(zone:org.flintparticles.threeD.zones:Zone3D, zoneIsSafe:Boolean) — Constructor, class org.flintparticles.threeD.actions.DeathZone
The constructor creates a DeathZone action for use by an emitter.
DeathZone(zone:org.flintparticles.twoD.zones:Zone2D, zoneIsSafe:Boolean) — Constructor, class org.flintparticles.twoD.actions.DeathZone
The constructor creates a DeathZone action for use by an emitter.
decrementBy(q:org.flintparticles.threeD.geom:Quaternion) — method, class org.flintparticles.threeD.geom.Quaternion
Subtract another quaternion from this one.
defaultParticleFactory — Static Property, class org.flintparticles.threeD.emitters.Emitter3D
The default particle factory used to manage the creation, reuse and destruction of particles.
defaultParticleFactory — Static Property, class org.flintparticles.twoD.emitters.Emitter2D
The default particle factory used to manage the creation, reuse and destruction of particles.
depth — Property, class org.flintparticles.threeD.actions.Explosion
The strength of the explosion - larger numbers produce a stronger force.
depth — Property, class org.flintparticles.threeD.zones.BoxZone
The depth of the box.
depth — Property, class org.flintparticles.twoD.actions.Explosion
The depth (front-edge to back-edge) of the shock wave.
depthAxis — Property, class org.flintparticles.threeD.zones.BoxZone
The axis along which the depth is measured.
dictionary — Property, class org.flintparticles.common.particles.Particle
The dictionary object enables actions and activities to add additional properties to the particle.
DictionaryInitializer — class, package org.flintparticles.common.initializers
The Dictionary Initializer copies properties from an initializing object to a particle's dictionary.
DictionaryInitializer(initValues:any) — Constructor, class org.flintparticles.common.initializers.DictionaryInitializer
The constructor creates a DictionaryInit initializer for use by an emitter.
direction — Property, class org.flintparticles.threeD.renderers.Camera
The direction the camera is pointing.
DiscSectorZone — class, package org.flintparticles.twoD.zones
The DiscSectorZone zone defines a section of a Disc zone.
DiscSectorZone(center:flash.geom:Point, outerRadius:Number, innerRadius:Number, minAngle:Number, maxAngle:Number) — Constructor, class org.flintparticles.twoD.zones.DiscSectorZone
The constructor defines a DiscSectorZone zone.
DiscZone — class, package org.flintparticles.threeD.zones
The DiscZone zone defines a zone that contains all the points on a disc.
DiscZone — class, package org.flintparticles.twoD.zones
The DiscZone zone defines a circular zone.
DiscZone(center:flash.geom:Vector3D, normal:flash.geom:Vector3D, outerRadius:Number, innerRadius:Number) — Constructor, class org.flintparticles.threeD.zones.DiscZone
The constructor creates a DiscZone 3D zone.
DiscZone(center:flash.geom:Point, outerRadius:Number, innerRadius:Number) — Constructor, class org.flintparticles.twoD.zones.DiscZone
The constructor defines a DiscZone zone.
dispatchCounterComplete() — method, class org.flintparticles.common.emitters.Emitter
Used by counters to tell the emitter to dispatch a counter complete event.
_dispatchCounterComplete — Property, class org.flintparticles.common.emitters.Emitter
Indicates if the emitter should dispatch a counterComplete event at the end of the next update cycle.
displayObject — Property, class org.flintparticles.twoD.activities.FollowDisplayObject
The display object that the emitter follows.
displayObject — Property, class org.flintparticles.twoD.zones.DisplayObjectZone
The DisplayObject that defines the zone.
DisplayObjectRenderer — class, package org.flintparticles.threeD.renderers
The DisplayObjectRenderer is a native Flint 3D renderer that draws particles as display objects in the renderer.
DisplayObjectRenderer — class, package org.flintparticles.threeD.renderers.mxml
The DisplayObjectRenderer is a native Flint 3D renderer that draws particles as display objects in the renderer.
DisplayObjectRenderer — class, package org.flintparticles.twoD.renderers
The DisplayObjectRenderer adds particles to its display list and lets the flash player render them in its usual way.
DisplayObjectRenderer — class, package org.flintparticles.twoD.renderers.mxml
The DisplayObjectRenderer adds particles to its display list and lets the flash player render them in its usual way.
DisplayObjectRenderer(zSort:Boolean) — Constructor, class org.flintparticles.threeD.renderers.DisplayObjectRenderer
The constructor creates a DisplayObject3DRenderer.
DisplayObjectRenderer(zSort:Boolean) — Constructor, class org.flintparticles.threeD.renderers.mxml.DisplayObjectRenderer
The constructor creates a DisplayObject3DRenderer.
DisplayObjectRenderer() — Constructor, class org.flintparticles.twoD.renderers.DisplayObjectRenderer
The constructor creates a DisplayObjectRenderer.
DisplayObjectRenderer() — Constructor, class org.flintparticles.twoD.renderers.mxml.DisplayObjectRenderer
The constructor creates a DisplayObjectRenderer.
DisplayObjectUtils — class, package org.flintparticles.common.utils
Utility methods for use with display objects.
DisplayObjectZone — class, package org.flintparticles.twoD.zones
The DisplayObjectZone zone defines a shaped zone based on a DisplayObject.
DisplayObjectZone(displayObject:flash.display:DisplayObject, renderer:flash.display:DisplayObject) — Constructor, class org.flintparticles.twoD.zones.DisplayObjectZone
The constructor creates a DisplayObjectZone object.
disposeParticle(particle:org.flintparticles.common.particles:Particle) — method, interface org.flintparticles.common.particles.ParticleFactory
Indicates a particle is no longer required.
disposeParticle(particle:org.flintparticles.common.particles:Particle) — method, class org.flintparticles.threeD.particles.ParticleCreator3D
Returns a particle to the particle pool for reuse
disposeParticle(particle:org.flintparticles.common.particles:Particle) — method, class org.flintparticles.twoD.particles.ParticleCreator2D
Returns a particle to the particle pool for reuse
distanceSquared(v:flash.geom:Vector3D, u:flash.geom:Vector3D) — Static Method , class org.flintparticles.threeD.geom.Vector3DUtils
dolly(distance:Number) — method, class org.flintparticles.threeD.renderers.Camera
Dolly or Track the camera in/out in the direction it's facing.
Dot — class, package org.flintparticles.common.displayObjects
The Dot class is a DisplayObject with a circle shape.
Dot(radius:Number, color:uint, bm:String) — Constructor, class org.flintparticles.common.displayObjects.Dot
The constructor creates a Dot with a specified radius.
dotProduct(q:org.flintparticles.threeD.geom:Quaternion) — method, class org.flintparticles.threeD.geom.Quaternion
Calculate the dot product of this quaternion with another.
down — Property, class org.flintparticles.threeD.renderers.Camera
The down direction for the camera.
downDown — Property, class org.flintparticles.threeD.renderers.controllers.KeyboardControllerBase
downHandler — Property, class org.flintparticles.common.initializers.MouseEventHandlers
The mouseDown event handler.
drag — Property, class org.flintparticles.threeD.actions.LinearDrag
The amount of drag.
drag — Property, class org.flintparticles.threeD.actions.QuadraticDrag
The amount of drag.
drag — Property, class org.flintparticles.threeD.actions.RotationalLinearDrag
The amount of drag.
drag — Property, class org.flintparticles.threeD.actions.RotationalQuadraticDrag
The amount of drag.
drag — Property, class org.flintparticles.twoD.actions.LinearDrag
The amount of drag.
drag — Property, class org.flintparticles.twoD.actions.QuadraticDrag
The amount of drag.
drag — Property, class org.flintparticles.twoD.actions.RotationalLinearDrag
The amount of drag.
drag — Property, class org.flintparticles.twoD.actions.RotationalQuadraticDrag
The amount of drag.
drawParticle(particle:org.flintparticles.threeD.particles:Particle3D) — method, class org.flintparticles.threeD.renderers.BitmapRenderer
Used internally here and in derived classes to render a single particle.
drawParticle(particle:org.flintparticles.threeD.particles:Particle3D) — method, class org.flintparticles.threeD.renderers.PixelRenderer
This is the method that draws each particle.
drawParticle(particle:org.flintparticles.threeD.particles:Particle3D) — method, class org.flintparticles.threeD.renderers.mxml.BitmapRenderer
Used internally here and in derived classes to render a single particle.
drawParticle(particle:org.flintparticles.threeD.particles:Particle3D) — method, class org.flintparticles.threeD.renderers.mxml.PixelRenderer
This is the method that draws each particle.
drawParticle(particle:org.flintparticles.twoD.particles:Particle2D) — method, class org.flintparticles.twoD.renderers.BitmapLineRenderer
Used internally to draw the particles.
drawParticle(particle:org.flintparticles.twoD.particles:Particle2D) — method, class org.flintparticles.twoD.renderers.BitmapRenderer
Used internally here and in derived classes to alter the manner of the particle rendering.
drawParticle(particle:org.flintparticles.twoD.particles:Particle2D) — method, class org.flintparticles.twoD.renderers.PixelRenderer
Used internally to draw the particles.
drawParticle(particle:org.flintparticles.twoD.particles:Particle2D) — method, class org.flintparticles.twoD.renderers.mxml.BitmapLineRenderer
Used internally to draw the particles.
drawParticle(particle:org.flintparticles.twoD.particles:Particle2D) — method, class org.flintparticles.twoD.renderers.mxml.BitmapRenderer
Used internally here and in derived classes to alter the manner of the particle rendering.
drawParticle(particle:org.flintparticles.twoD.particles:Particle2D) — method, class org.flintparticles.twoD.renderers.mxml.PixelRenderer
Used internally to draw the particles.
driftX — Property, class org.flintparticles.threeD.actions.RandomDrift
The maximum amount of horizontal drift in pixels per second.
driftX — Property, class org.flintparticles.twoD.actions.RandomDrift
The maximum amount of horizontal drift in pixels per second.
driftY — Property, class org.flintparticles.threeD.actions.RandomDrift
The maximum amount of vertical drift in pixels per second.
driftY — Property, class org.flintparticles.twoD.actions.RandomDrift
The maximum amount of vertical drift in pixels per second.
driftZ — Property, class org.flintparticles.threeD.actions.RandomDrift
The maximum amount of vertical drift in pixels per second.
duration — Property, class org.flintparticles.common.counters.TimePeriod
The duration of the time period.
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