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easeIn(t:Number, b:Number, c:Number, d:Number, s:Number) — Static Method , class org.flintparticles.common.easing.Back
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Bounce
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Circular
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Cubic
easeIn(t:Number, b:Number, c:Number, d:Number, a:Number, p:Number) — Static Method , class org.flintparticles.common.easing.Elastic
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Exponential
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Linear
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quadratic
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quartic
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quintic
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Sine
easeInOut(t:Number, b:Number, c:Number, d:Number, s:Number) — Static Method , class org.flintparticles.common.easing.Back
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Bounce
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Circular
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Cubic
easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number, p:Number) — Static Method , class org.flintparticles.common.easing.Elastic
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Exponential
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Linear
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quadratic
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quartic
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quintic
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Sine
easeNone(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Linear
easeOut(t:Number, b:Number, c:Number, d:Number, s:Number) — Static Method , class org.flintparticles.common.easing.Back
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Bounce
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Circular
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Cubic
easeOut(t:Number, b:Number, c:Number, d:Number, a:Number, p:Number) — Static Method , class org.flintparticles.common.easing.Elastic
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Exponential
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Linear
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quadratic
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quartic
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Quintic
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class org.flintparticles.common.easing.Sine
easing — Property, class org.flintparticles.common.actions.Age
The easing function used to modify the energy over the lifetime of the particle.
easing — Property, class org.flintparticles.common.counters.TimePeriod
An easing function used to distribute the emission of the particles over the time period.
Elastic — class, package org.flintparticles.common.easing
Easing functions for use with ageing of particles.
Ellipse — class, package org.flintparticles.common.displayObjects
The Ellipse class is a DisplayObject with a oval shape.
Ellipse(width:Number, height:Number, color:uint, bm:String) — Constructor, class org.flintparticles.common.displayObjects.Ellipse
The constructor creates a Dot with a specified radius.
ellipseHeight — Property, class org.flintparticles.common.displayObjects.Ellipse
ellipseWidth — Property, class org.flintparticles.common.displayObjects.Ellipse
Emitter — class, package org.flintparticles.common.emitters
The Emitter class is the base class for the Emitter2D and Emitter3D classes.
Emitter() — Constructor, class org.flintparticles.common.emitters.Emitter
The constructor creates an emitter.
Emitter2D — class, package org.flintparticles.twoD.emitters
The Emitter class manages the creation and ongoing state of particles.
Emitter2D — class, package org.flintparticles.twoD.emitters.mxml
The Emitter class manages the creation and ongoing state of particles.
Emitter2D() — Constructor, class org.flintparticles.twoD.emitters.Emitter2D
The constructor creates an emitter.
Emitter2D() — Constructor, class org.flintparticles.twoD.emitters.mxml.Emitter2D
Emitter3D — class, package org.flintparticles.threeD.emitters
The Emitter3D class defines an emitter that exists in 3D space.
Emitter3D — class, package org.flintparticles.threeD.emitters.mxml
The Emitter3D class defines an emitter that exists in 3D space.
Emitter3D() — Constructor, class org.flintparticles.threeD.emitters.Emitter3D
The constructor creates an emitter 3D.
Emitter3D() — Constructor, class org.flintparticles.threeD.emitters.mxml.Emitter3D
emitterEmpty — Event, class org.flintparticles.common.emitters.Emitter
Dispatched when an emitter attempts to update the particles' state but it contains no particles.
EMITTER_EMPTY — Static Property, class org.flintparticles.common.events.EmitterEvent
The event dispatched by an emitter when it currently has no particles to display.
EmitterEvent — class, package org.flintparticles.common.events
The class for emitter related events dispatched by classes in the Flint project.
EmitterEvent(type:String, bubbles:Boolean, cancelable:Boolean) — Constructor, class org.flintparticles.common.events.EmitterEvent
The constructor creates a EmitterEvent object.
emitters — Property, class org.flintparticles.common.renderers.FlexRendererBase
The array of all emitters being rendered by this renderer.
emitters — Property, class org.flintparticles.common.renderers.RendererBase
The array of all emitters being rendered by this renderer.
emitters — Property, class org.flintparticles.common.renderers.SpriteRendererBase
The array of all emitters being rendered by this renderer.
emitterUpdated — Event, class org.flintparticles.common.emitters.Emitter
Dispatched when the particle system has updated and the state of the particles has changed.
emitterUpdated(ev:org.flintparticles.common.events:EmitterEvent) — method, class org.flintparticles.common.renderers.FlexRendererBase
emitterUpdated(ev:org.flintparticles.common.events:EmitterEvent) — method, class org.flintparticles.common.renderers.SpriteRendererBase
emitterUpdated(ev:org.flintparticles.common.events:EmitterEvent) — method, class org.flintparticles.twoD.renderers.BitmapLineRenderer
emitterUpdated(ev:org.flintparticles.common.events:EmitterEvent) — method, class org.flintparticles.twoD.renderers.VectorLineRenderer
emitterUpdated(ev:org.flintparticles.common.events:EmitterEvent) — method, class org.flintparticles.twoD.renderers.mxml.BitmapLineRenderer
emitterUpdated(ev:org.flintparticles.common.events:EmitterEvent) — method, class org.flintparticles.twoD.renderers.mxml.VectorLineRenderer
EMITTER_UPDATED — Static Property, class org.flintparticles.common.events.EmitterEvent
The event dispatched by an emitter when it has updated all its particles and is ready for them to be rendered.
end — Property, class org.flintparticles.threeD.actions.TweenPosition
The X value for the particle at the end of its life.
end — Property, class org.flintparticles.threeD.zones.LineZone
The point at the other end of the line.
end — Property, class org.flintparticles.twoD.zones.LineZone
The point at the other end of the line.
endAlpha — Property, class org.flintparticles.common.actions.Fade
The alpha value for the particle when its energy is 0.
endColor — Property, class org.flintparticles.common.actions.ColorChange
The color of the particle when its energy is zero.
endMass — Property, class org.flintparticles.common.actions.ChangeMass
The mass for the particle when its energy is 0 - usually at the end of its lifetime.
endRadius — Property, class org.flintparticles.common.actions.ChangeCollisionRadius
The collision radius for the particle when its energy is 0 - usually at the end of its lifetime.
endScale — Property, class org.flintparticles.common.actions.ScaleImage
The scale factor for the particle when its energy is 0 - usually at the end of its lifetime.
endScale — Property, class org.flintparticles.threeD.actions.ScaleAll
The scale factor for the particle when its energy is 0 - usually at the end of its lifetime.
endScale — Property, class org.flintparticles.twoD.actions.ScaleAll
The scale factor for the particle when its energy is 0 - usually at the end of its lifetime.
endX — Property, class org.flintparticles.twoD.actions.TweenPosition
The X value for the particle's position when its energy is 0.
endX — Property, class org.flintparticles.twoD.zones.LineZone
The x coordinate of the point at the end of the line.
endY — Property, class org.flintparticles.twoD.actions.TweenPosition
The y value for the particle's position when its energy is 0.
endY — Property, class org.flintparticles.twoD.zones.LineZone
The y coordinate of the point at the end of the line.
energy — Property, class org.flintparticles.common.particles.Particle
The energy of the particle.
epsilon — Property, class org.flintparticles.threeD.actions.Explosion
The minimum distance for which the explosion force is calculated.
epsilon — Property, class org.flintparticles.threeD.actions.GravityWell
The minimum distance for which the gravity force is calculated.
epsilon — Property, class org.flintparticles.threeD.actions.MutualGravity
The minimum distance for which the gravity force is calculated.
epsilon — Property, class org.flintparticles.twoD.actions.Explosion
The minimum distance for which the explosion force is calculated.
epsilon — Property, class org.flintparticles.twoD.actions.GravityWell
The minimum distance for which the gravity force is calculated.
epsilon — Property, class org.flintparticles.twoD.actions.MouseGravity
The minimum distance for which the gravity force is calculated.
epsilon — Property, class org.flintparticles.twoD.actions.MutualGravity
The minimum distance for which the gravity force is calculated.
equals(q:org.flintparticles.threeD.geom:Quaternion) — method, class org.flintparticles.threeD.geom.Quaternion
Compare this quaternion to another.
expansionRate — Property, class org.flintparticles.threeD.actions.Explosion
The strength of the explosion - larger numbers produce a stronger force.
expansionRate — Property, class org.flintparticles.twoD.actions.Explosion
The rate at which the shockwave moves out from the explosion, in pixels per second.
Explosion — class, package org.flintparticles.threeD.actions
The Explosion action applies a force on the particle to push it away from a single point - the center of the explosion.
Explosion — class, package org.flintparticles.twoD.actions
The Explosion action applies a force on the particles to push them away from a single point - the center of the explosion.
Explosion(power:Number, center:flash.geom:Vector3D, expansionRate:Number, depth:Number, epsilon:Number) — Constructor, class org.flintparticles.threeD.actions.Explosion
The constructor creates an Explosion action for use by an emitter.
Explosion(power:Number, x:Number, y:Number, expansionRate:Number, depth:Number, epsilon:Number) — Constructor, class org.flintparticles.twoD.actions.Explosion
The constructor creates an Explosion action for use by an emitter.
Exponential — class, package org.flintparticles.common.easing
Easing functions for use with ageing of particles.
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