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faceAxis — Property, class org.flintparticles.threeD.particles.Particle3D
The axis in the particle's own coordinate space that indicates the direction that the particle is facing.
FaceAxis — class, package org.flintparticles.threeD.initializers
The FaceAxis Initializer sets the face axis of the particle.
FaceAxis(axis:flash.geom:Vector3D) — Constructor, class org.flintparticles.threeD.initializers.FaceAxis
The constructor creates a FaceAxis initializer for use by an emitter.
Fade — class, package org.flintparticles.common.actions
The Fade action adjusts the particle's alpha as it ages.
Fade(startAlpha:Number, endAlpha:Number) — Constructor, class org.flintparticles.common.actions.Fade
The constructor creates a Fade action for use by an emitter.
farPlaneDistance — Property, class org.flintparticles.threeD.renderers.Camera
The distance to the camera's far plane - particles farther away than this are not rendered.
FastWeightedArray — class, package org.flintparticles.common.utils
A FastWeightedArray performes the same purpose as a WeightedArray but this array is optimized to select random items in a large array much more rapidly.
FastWeightedArray() — Constructor, class org.flintparticles.common.utils.FastWeightedArray
Then constructor function is used to create a FastWeightedArray
filter — Property, class org.flintparticles.common.initializers.ApplyFilter
The filter to apply to each particle's image when it is created.
FirstPersonCamera — class, package org.flintparticles.threeD.renderers.controllers
Sets keyboard input to make a renderer's camera track, pan and tilt in response to keyboard input.
FirstPersonCamera — class, package org.flintparticles.threeD.renderers.controllers.mxml
Sets keyboard input to make a renderer's camera track, pan and tilt in response to keyboard input.
FirstPersonCamera(stage:flash.display:DisplayObject, camera:org.flintparticles.threeD.renderers:Camera, rotationRate:Number, trackRate:Number, useInternalTick:Boolean) — Constructor, class org.flintparticles.threeD.renderers.controllers.FirstPersonCamera
The constructor creates an FirstPersonCamera controller.
FirstPersonCamera(stage:flash.display:DisplayObject, camera:org.flintparticles.threeD.renderers:Camera, rotationRate:Number, trackRate:Number, useInternalTick:Boolean) — Constructor, class org.flintparticles.threeD.renderers.controllers.mxml.FirstPersonCamera
The constructor creates an FirstPersonCamera controller.
fixedFrameTime — Property, class org.flintparticles.common.emitters.Emitter
Indicates a fixed time (in seconds) to use for every frame.
_fixedFrameTime — Property, class org.flintparticles.threeD.renderers.controllers.KeyboardControllerBase
fixedFrameTime — Property, class org.flintparticles.threeD.renderers.controllers.KeyboardControllerBase
Indicates a fixed time (in seconds) to use for every frame.
FlexRendererBase — class, package org.flintparticles.common.renderers
The base class used by all the Flex compatible renderers.
FlexRendererBase() — Constructor, class org.flintparticles.common.renderers.FlexRendererBase
The constructor creates a FlexRendererBase class.
FollowDisplayObject — class, package org.flintparticles.twoD.activities
The FollowDisplayObject activity causes the emitter to follow the position and rotation of a DisplayObject.
FollowDisplayObject(displayObject:flash.display:DisplayObject, renderer:flash.display:DisplayObject) — Constructor, class org.flintparticles.twoD.activities.FollowDisplayObject
The constructor creates a FollowDisplayObject activity for use by an emitter.
FollowMouse — class, package org.flintparticles.twoD.activities
The FollowMouse activity causes the emitter to follow the position of the mouse pointer.
FollowMouse(renderer:flash.display:DisplayObject) — Constructor, class org.flintparticles.twoD.activities.FollowMouse
The constructor creates a FollowMouse activity for use by an emitter.
FrameUpdatable — Interface, package org.flintparticles.common.activities
The FrameUpdatable interface is used by the UpdateOnFrame activity.
frameUpdate(emitter:org.flintparticles.common.emitters:Emitter, time:Number) — method, interface org.flintparticles.common.activities.FrameUpdatable
When used with the UpdateOnFrame activity, the frameUpdate method will be called by the emitter every frame before updating the particles.
frameUpdate(emitter:org.flintparticles.common.emitters:Emitter, time:Number) — method, class org.flintparticles.threeD.actions.Collide
Called every frame before the particles are updated, this method calculates the collision radius of the largest two particles, which aids in optimizing the collision calculations.
frameUpdate(emitter:org.flintparticles.common.emitters:Emitter, time:Number) — method, class org.flintparticles.threeD.actions.Explosion
Called every frame before the particles are updated.
frameUpdate(emitter:org.flintparticles.common.emitters:Emitter, time:Number) — method, class org.flintparticles.twoD.actions.Collide
Called every frame before the particles are updated, this method calculates the collision radius of the largest two particles, which aids in optimizing the collision calculations.
frameUpdate(emitter:org.flintparticles.common.emitters:Emitter, time:Number) — method, class org.flintparticles.twoD.actions.Explosion
Called every frame before the particles are updated, this method calculates the current position of the blast shockwave.
FrameUpdater — class, package org.flintparticles.common.utils
This class is used to provide a constant tick event to update the emitters every frame.
FrameUpdater() — Constructor, class org.flintparticles.common.utils.FrameUpdater
The constructor creates an EmitterUpdater object.
friction — Property, class org.flintparticles.threeD.actions.Friction
The amount of friction.
friction — Property, class org.flintparticles.threeD.actions.RotationalFriction
The amount of friction.
friction — Property, class org.flintparticles.twoD.actions.Friction
The amount of friction.
friction — Property, class org.flintparticles.twoD.actions.RotationalFriction
The amount of friction.
Friction — class, package org.flintparticles.threeD.actions
The Friction action applies friction to the particle to slow it down when it's moving.
Friction — class, package org.flintparticles.twoD.actions
The Friction action applies friction to the particle to slow it down when it's moving.
Friction(friction:Number) — Constructor, class org.flintparticles.threeD.actions.Friction
The constructor creates a Friction action for use by an emitter.
Friction(friction:Number) — Constructor, class org.flintparticles.twoD.actions.Friction
The constructor creates a Friction action for use by an emitter.
FrustrumZone — class, package org.flintparticles.threeD.zones
The FrustrumZone zone defines a zone in the shape of a camera frustrum.
FrustrumZone(camera:org.flintparticles.threeD.renderers:Camera, viewRect:flash.geom:Rectangle) — Constructor, class org.flintparticles.threeD.zones.FrustrumZone
The constructor creates a FrustrumZone zone.
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