| Package | org.flintparticles.threeD.actions |
| Class | public class RotateToDirection |
| Inheritance | RotateToDirection ActionBase Object |
| Method | Defined By | ||
|---|---|---|---|
The constructor creates a RotateToDirection action for use by
an emitter. | RotateToDirection | ||
![]() | addedToEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
![]() | removedFromEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
[override]
This method does nothing. | RotateToDirection | ||
| RotateToDirection | () | Constructor |
public function RotateToDirection()The constructor creates a RotateToDirection action for use by an emitter. To add a RotateToDirection to all particles created by an emitter, use the emitter's addAction method.
See also
| update | () | method |
override public function update(emitter:Emitter, particle:Particle, time:Number):voidThis method does nothing. All derived classes override this method to update each particle every frame.
Parameters
emitter:Emitter — The Emitter that created the particle.
| |
particle:Particle — The particle to be updated.
| |
time:Number — The duration of the frame - used for time based updates.
|