Interfaces
 InterfaceDescription
 Zone3D The Zones interface must be implemented by all zones.
Classes
 ClassDescription
 BitmapDataZone The BitmapData zone defines a shaped zone based on a BitmapData object.
 BoxZone The BoxZone zone defines a cuboid or box shaped zone.
 ConeZone The ConeZone zone defines a zone that contains all the points inside a cone.
 CylinderZone The CylinderZone zone defines a zone that contains all the points in a cylinder.
 DiscZone The DiscZone zone defines a zone that contains all the points on a disc.
 FrustrumZone The FrustrumZone zone defines a zone in the shape of a camera frustrum.
 GreyscaleZone The Greyscale zone defines a shaped zone based on a BitmapData object.
 LineZone The LineZone zone defines a zone that contains all the points on a line.
 MultiZone The MutiZone zone defines a zone that combines other zones into one larger zone.
 ParallelogramZone The PrallelogramZone zone defines a four sided zone n which opposite sides are parallel.
 PointZone The PointZone zone defines a zone that contains a single point.
 SphereZone The SphereZone zone defines a zone that contains all the points in a sphere.