| Package | org.flintparticles.twoD.actions |
| Class | public class Rotate |
| Inheritance | Rotate ActionBase Object |
This action has a priority of -10, so that it executes after other actions.
| Method | Defined By | ||
|---|---|---|---|
Rotate()
The constructor creates a Rotate action for use by an emitter. | Rotate | ||
![]() | addedToEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
![]() | removedFromEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
[override]
Updates the particle's rotation based on its angular velocity and the period of
time indicated. | Rotate | ||
| Rotate | () | Constructor |
public function Rotate()The constructor creates a Rotate action for use by an emitter. To add a Rotate to all particles created by an emitter, use the emitter's addAction method.
See also
| update | () | method |
override public function update(emitter:Emitter, particle:Particle, time:Number):voidUpdates the particle's rotation based on its angular velocity and the period of time indicated.
This method is called by the emitter and need not be called by the user.
Parameters
emitter:Emitter — The Emitter that created the particle.
| |
particle:Particle — The particle to be updated.
| |
time:Number — The duration of the frame - used for time based updates.
|
See also