| Package | org.flintparticles.twoD.actions |
| Class | public class TurnTowardsPoint |
| Inheritance | TurnTowardsPoint ActionBase |
| Property | Defined by | ||
|---|---|---|---|
| power : Number
The strength of the turn action.
| TurnTowardsPoint | ||
![]() | priority : int
Returns a default priority of 0 for this action.
| ActionBase | |
| x : Number
The x coordinate of the point that the particle turns towards.
| TurnTowardsPoint | ||
| y : Number
The y coordinate of the point that the particle turns towards.
| TurnTowardsPoint | ||
| Method | Defined by | ||
|---|---|---|---|
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TurnTowardsPoint(x:Number = 0, y:Number = 0, power:Number = 0)
The constructor creates a TurnTowardsPoint action for use by an emitter.
| TurnTowardsPoint | ||
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addedToEmitter(emitter:Emitter):void
This method does nothing.
| ActionBase | |
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removedFromEmitter(emitter:Emitter):void
This method does nothing.
| ActionBase | |
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Calculates the direction to the focus point and turns the particle towards
this direction.
| TurnTowardsPoint | ||
| power | property |
power:Number [read-write]The strength of the turn action. Higher values produce a sharper turn.
Implementation public function get power():Number
public function set power(value:Number):void
| x | property |
x:Number [read-write]The x coordinate of the point that the particle turns towards.
Implementation public function get x():Number
public function set x(value:Number):void
| y | property |
y:Number [read-write]The y coordinate of the point that the particle turns towards.
Implementation public function get y():Number
public function set y(value:Number):void
| TurnTowardsPoint | () | constructor |
public function TurnTowardsPoint(x:Number = 0, y:Number = 0, power:Number = 0)The constructor creates a TurnTowardsPoint action for use by an emitter. To add a TurnTowardsPoint to all particles created by an emitter, use the emitter's addAction method.
Parametersx:Number (default = 0) — The strength of the turn action. Higher values produce a sharper turn.
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y:Number (default = 0) — The x coordinate of the point towards which the particle turns.
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power:Number (default = 0) — The y coordinate of the point towards which the particle turns.
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See also
| update | () | method |
public override function update(emitter:Emitter, particle:Particle, time:Number):voidCalculates the direction to the focus point and turns the particle towards this direction.
This method is called by the emitter and need not be called by the user.
Parametersemitter:Emitter — The Emitter that created the particle.
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particle:Particle — The particle to be updated.
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time:Number — The duration of the frame - used for time based updates.
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See also