| Package | org.flintparticles.twoD.actions |
| Class | public class TurnTowardsPoint |
| Inheritance | TurnTowardsPoint ActionBase Object |
| Property | Defined By | ||
|---|---|---|---|
| power : Number
The strength of the turn action. | TurnTowardsPoint | ||
![]() | priority : int
Returns a default priority of 0 for this action. | ActionBase | |
| x : Number
The x coordinate of the point that the particle turns towards. | TurnTowardsPoint | ||
| y : Number
The y coordinate of the point that the particle turns towards. | TurnTowardsPoint | ||
| Method | Defined By | ||
|---|---|---|---|
TurnTowardsPoint(x:Number = 0, y:Number = 0, power:Number = 0)
The constructor creates a TurnTowardsPoint action for use by an emitter. | TurnTowardsPoint | ||
![]() | addedToEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
![]() | removedFromEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
[override]
Calculates the direction to the focus point and turns the particle towards
this direction. | TurnTowardsPoint | ||
| power | property |
power:NumberThe strength of the turn action. Higher values produce a sharper turn.
public function get power():Number public function set power(value:Number):void| x | property |
x:NumberThe x coordinate of the point that the particle turns towards.
public function get x():Number public function set x(value:Number):void| y | property |
y:NumberThe y coordinate of the point that the particle turns towards.
public function get y():Number public function set y(value:Number):void| TurnTowardsPoint | () | Constructor |
public function TurnTowardsPoint(x:Number = 0, y:Number = 0, power:Number = 0)The constructor creates a TurnTowardsPoint action for use by an emitter. To add a TurnTowardsPoint to all particles created by an emitter, use the emitter's addAction method.
Parametersx:Number (default = 0) — The strength of the turn action. Higher values produce a sharper turn.
| |
y:Number (default = 0) — The x coordinate of the point towards which the particle turns.
| |
power:Number (default = 0) — The y coordinate of the point towards which the particle turns.
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See also
| update | () | method |
override public function update(emitter:Emitter, particle:Particle, time:Number):voidCalculates the direction to the focus point and turns the particle towards this direction.
This method is called by the emitter and need not be called by the user.
Parameters
emitter:Emitter — The Emitter that created the particle.
| |
particle:Particle — The particle to be updated.
| |
time:Number — The duration of the frame - used for time based updates.
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See also