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    • CommentAuthorprincipe
    • CommentTimeApr 1st 2013
    I'm looking for a way to control the way filters are rendered. For example with the sparkler example, I want to reduce the FPS to 12 FPS, and the fadeout for the particle trails (rendered using the blur and color matrix filters) take too long to fade out. Is there anyway to make it fade out faster? Or just simply remove it.

    I'm looking for a trail effect similar to golden sun particles
    • CommentAuthorRichard
    • CommentTimeApr 30th 2013
    Adjust the color matrix filter - the 0.95 is the fade effect. 0.90, for example, will fade more rapidly.