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    • CommentAuthormakac
    • CommentTimeJun 6th 2013
    Is there an easy way to add the effect of a "fan" to a particle system? For instance, consider that I have a snow fall particle system, and at the bottom a fan pointing upwards, so that snowflakes that gets into the blow of the fan would upwards/outwards.


    • CommentAuthormakac
    • CommentTimeJun 13th 2013 edited
    Found it: org.flintparticles.threeD.actions.Jet