| Package | org.flintparticles.common.utils |
| Class | public class FrameUpdater |
| Inheritance | FrameUpdater flash.events.EventDispatcher |
Usually developers don't need to use this class at all - its use is internal to the Emitter classes.
See also
| Property | Defined By | ||
|---|---|---|---|
| instance : FrameUpdater [static] [read-only]
This is a singleton instance. | FrameUpdater | ||
| Method | Defined By | ||
|---|---|---|---|
The constructor creates an EmitterUpdater object. | FrameUpdater | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakReference:Boolean = false):void [override] | FrameUpdater | ||
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void [override] | FrameUpdater | ||
| instance | property |
instance:FrameUpdater [read-only] This is a singleton instance. There's no requirement to use this singleton - the constructor isn't private (or in any other way restricted) and nothing will go wrong if you create multiple instances of the class. The singleton instance is provided for speed and memory optimization - it is usually possible for all code to use the same instance and this singleton makes it easy for code to do this by all code using this singleton instance.
public static function get instance():FrameUpdater| FrameUpdater | () | Constructor |
public function FrameUpdater()The constructor creates an EmitterUpdater object.
| addEventListener | () | method |
override public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakReference:Boolean = false):voidParameters
type:String | |
listener:Function | |
useCapture:Boolean (default = false) | |
priority:int (default = 0) | |
weakReference:Boolean (default = false) |
| removeEventListener | () | method |
override public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):voidParameters
type:String | |
listener:Function | |
useCapture:Boolean (default = false) |