| Package | org.flintparticles.twoD.actions |
| Class | public class MouseAntiGravity |
| Inheritance | MouseAntiGravity MouseGravity ActionBase Object |
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | epsilon : Number
The minimum distance for which the gravity force is calculated. | MouseGravity | |
| power : Number [override]
The strength of the anti-gravity force. | MouseAntiGravity | ||
![]() | priority : int
Returns a default priority of 0 for this action. | ActionBase | |
![]() | renderer : DisplayObject
The display object whose coordinate system the mouse position is
converted to. | MouseGravity | |
| Method | Defined By | ||
|---|---|---|---|
MouseAntiGravity(power:Number = 0, renderer:DisplayObject = null, epsilon:Number = 1)
The constructor creates a MouseAntiGravity action for use by an emitter. | MouseAntiGravity | ||
![]() | addedToEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
![]() | removedFromEmitter(emitter:Emitter):void
This method does nothing. | ActionBase | |
![]() | [override]
Calculates the gravity force on the particle and applies it for the
period of time indicated. | MouseGravity | |
| power | property |
power:Number[override] The strength of the anti-gravity force.
public function get power():Number public function set power(value:Number):void| MouseAntiGravity | () | Constructor |
public function MouseAntiGravity(power:Number = 0, renderer:DisplayObject = null, epsilon:Number = 1)The constructor creates a MouseAntiGravity action for use by an emitter. To add a MouseAntiGravity to all particles created by an emitter, use the emitter's addAction method.
Parameterspower:Number (default = 0) — The strength of the anti-gravity force - larger numbers produce a
stronger force.
| |
renderer:DisplayObject (default = null) — The display object whose coordinate system the mouse
position is converted to. This is usually the renderer for the particle
system created by the emitter.
| |
epsilon:Number (default = 1) — The minimum distance for which gravity is calculated.
Particles closer than this distance experience a gravity force as if
they were this distance away. This stops the gravity effect blowing up
as distances get small.
|
See also