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- CommentAuthorRichard
- CommentTimeOct 27th 2008 edited
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- CommentAuthoraxel012345
- CommentTimeOct 28th 2008
Hi Richard :)
Great to see Flint evolve.
I have do an initializer to cut a bitmap and do some particle with the image.
I see that you have done Particle2DUtils to permit to create particle with bitmap.
I need it too in 3D and for the moment don't have it , my image will be a particle with z at 0 .
I have plan to do move and change Particle2DUtils to Particle3DUtils but i think you will at your own design, so i let you do it if you can.
Another think , i have see that in Particle2DUtils a lot of code is copy paste in if else , maybe a little optimization can be done on that.
I didn't have the time to say to you good job for Away and Papervision work so, good job !
Axel -
- CommentAuthorRichard
- CommentTimeNov 6th 2008
Hi Axel
I will be creating a Particle3DUtils at some point, just don't know when. I have a lot on at the moment.
The duplication is for speed reasons - the logical step was to have a call to a private static function in the inner loop, but this function call would occur for every pixel in the image and that would make the code slower.
Richard
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