Flint Particle System Forum - Emmiter as a stage instance2010-11-17T11:25:14+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Emmiter as a stage instancehttp://flintparticles.org/forum/comments.php?DiscussionID=120&Focus=485#Comment_4852008-11-10T12:44:40+00:002010-11-17T11:25:14+00:00Jolyonhttp://flintparticles.org/forum/account.php?u=95
I'm hoping Flint might be able to save me a lot of headache.
Is it possible to have an emitter as a stage instance and then animate it?
I'd like to be able to animate my emitter along a complex ...
Is it possible to have an emitter as a stage instance and then animate it?
I'd like to be able to animate my emitter along a complex path.
Cheers.
Jolyon]]>
Emmiter as a stage instancehttp://flintparticles.org/forum/comments.php?DiscussionID=120&Focus=486#Comment_4862008-11-10T19:01:19+00:002010-11-17T11:25:14+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
Hi Jolyon
You can't create an emitter as a stage instance, but it does have x and y properties so a lot of animation scripts would work with it.
Alternatively, you could animate the renderer - ...
You can't create an emitter as a stage instance, but it does have x and y properties so a lot of animation scripts would work with it.
Alternatively, you could animate the renderer - it's a little unconventional but would work. The renderer is a Sprite, so it exists on the display list. The emitter is rendered in the coordinate space of the renderer so moving the renderer would move the emitter relative to other display objects.]]>