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- CommentAuthorJolyon
- CommentTimeNov 10th 2008
I'm hoping Flint might be able to save me a lot of headache.
Is it possible to have an emitter as a stage instance and then animate it?
I'd like to be able to animate my emitter along a complex path.
Cheers.
Jolyon -
- CommentAuthorRichard
- CommentTimeNov 10th 2008
Hi Jolyon
You can't create an emitter as a stage instance, but it does have x and y properties so a lot of animation scripts would work with it.
Alternatively, you could animate the renderer - it's a little unconventional but would work. The renderer is a Sprite, so it exists on the display list. The emitter is rendered in the coordinate space of the renderer so moving the renderer would move the emitter relative to other display objects.
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