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- CommentAuthorjamxi
- CommentTimeNov 13th 2008
Wondering if it's possible or how I would get random paricles to animate and fill in postions of a bitmap... Kind of like a reverse effect of the firework logo example. -
- CommentAuthorRichard
- CommentTimeNov 17th 2008
If you use the getLocation method of a bitmap zone, it will return a point within the bitmap image. You can target this point in some way - using TweenPosition, TurnTowardsPoint or a GravityWell for example - and thus have the particle move towards this point. With a custom action based on the existing Actions, you could use a different pount within the bitmap for each particle. -
- CommentAuthorjamxi
- CommentTimeDec 29th 2008
I wish there was an example of this. I'm really getting it.
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