Flint Particle System Forum - Water vapour effect2010-11-17T11:46:22+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Water vapour effecthttp://flintparticles.org/forum/comments.php?DiscussionID=146&Focus=587#Comment_5872008-12-24T13:05:28+00:002010-11-17T11:46:22+00:00magicohttp://flintparticles.org/forum/account.php?u=126
Do you know what happen to waves when the crush on rocks?
The water particles separate, go up and other sides.
I really don't know how to do this. And it's the first time I'm using one particle ...
The water particles separate, go up and other sides.
I really don't know how to do this. And it's the first time I'm using one particle system.
Regards, Fernando]]>
Water vapour effecthttp://flintparticles.org/forum/comments.php?DiscussionID=146&Focus=593#Comment_5932008-12-30T17:40:17+00:002010-11-17T11:46:22+00:00magicohttp://flintparticles.org/forum/account.php?u=126
I'm trying to do something like this
http://www.zeuslabs.us/demos/particles/Fountain.html
I've already made the following:
var emitter:Emitter2D = new Emitter2D();
emitter.counter = new ...
http://www.zeuslabs.us/demos/particles/Fountain.html
I've already made the following: var emitter:Emitter2D = new Emitter2D();
emitter.counter = new Steady(50);
emitter.addInitializer( new ImageClass( RadialDot, 5 ) ); emitter.addInitializer( new Position( new PointZone(new Point(stage.stageWidth / 2, stage.stageHeight)))); emitter.addInitializer( new Velocity( new PointZone(new Point(0, -100))));
emitter.addAction( new Move() ); emitter.addAction( new RandomDrift( 100, 100 ) ); emitter.addAction( new Fade(100, 0));
var renderer:DisplayObjectRenderer = new DisplayObjectRenderer(); renderer.addEmitter( emitter ); addChild( renderer );
emitter.start();]]>
Water vapour effecthttp://flintparticles.org/forum/comments.php?DiscussionID=146&Focus=594#Comment_5942008-12-30T18:36:39+00:002010-11-17T11:46:22+00:00magicohttp://flintparticles.org/forum/account.php?u=126
Well, I researched a little more, and it would be the example "Fountain" in 2D instead of 3D...
Water vapour effecthttp://flintparticles.org/forum/comments.php?DiscussionID=146&Focus=602#Comment_6022009-01-07T08:47:29+00:002010-11-17T11:46:22+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
Sounds like you worked it out. Were there any problems converting the fountain to 2D?