Flint Particle System Forum - effective range for particles Sun, 13 Jun 2010 07:43:19 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.4 & Feed Publisher effective range for particles http://flintparticles.org/forum/comments.php?DiscussionID=159&Focus=641#Comment_641 http://flintparticles.org/forum/comments.php?DiscussionID=159&Focus=641#Comment_641 Wed, 21 Jan 2009 20:02:38 +0000 mo
thank you for this great system! i really enjoy it. for a project i could need some help on how to start up:

i'd like to create particles from a zone (atm DiscZone) and i want these particles to spark around (maybe with mutualgravity). not a problem yet, but i need a second zone (bitmapZone) to pick up these particles if they are in a third zone (Disc).

imagine a magnet (second zone) and some metal splints (coming out of the first DiscZone) getting adducted if they are in the effective range (third zone) of the magnet to better understand what i plan to do.

would be glad to get some hints on how to solve this,
thanks,
mo ]]>
effective range for particles http://flintparticles.org/forum/comments.php?DiscussionID=159&Focus=642#Comment_642 http://flintparticles.org/forum/comments.php?DiscussionID=159&Focus=642#Comment_642 Wed, 21 Jan 2009 21:24:57 +0000 Richard effective range for particles http://flintparticles.org/forum/comments.php?DiscussionID=159&Focus=645#Comment_645 http://flintparticles.org/forum/comments.php?DiscussionID=159&Focus=645#Comment_645 Fri, 23 Jan 2009 03:43:33 +0000 mo
as an absolute newbie i could need some example codes for ZonedAction. does anybody knows where i could look for? ]]>