Flint Particle System Forum - Pausing Everything, and Resuming?2010-12-25T19:25:42+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Pausing Everything, and Resuming?http://flintparticles.org/forum/comments.php?DiscussionID=178&Focus=701#Comment_7012009-02-17T22:48:27+00:002010-12-25T19:25:42+00:00Panghttp://flintparticles.org/forum/account.php?u=155
lets say i have 3 separate systems, renderers, etc. I want to add a pause, play for each one.
I want the particles to pause, visual renderer to pause, without losing any "trailing" ...
I want the particles to pause, visual renderer to pause, without losing any "trailing" data, and then be able to resume where it left off. Is this possible?]]>
Pausing Everything, and Resuming?http://flintparticles.org/forum/comments.php?DiscussionID=178&Focus=704#Comment_7042009-02-19T07:23:43+00:002010-12-25T19:25:42+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
Pause emitters with the pause() method, and resume them with the resume() method.
pause() method, and resume them with the resume() method.]]>