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- CommentAuthorGFokke
- CommentTimeJun 18th 2009 edited
Hey guys,
I've just started out using Flex Builder 3. And im trying to use Papervision3D and the Flint Particle System. Now I've ran into a problem which i can't figure out.
I've created a Flex Library of papervision (which works just fine). And I've also created one for the Flint Particle System but when it builds the project i get several errors.
I've used the following tutorial to create the Papervision3D Library and did the exact same thing with the Flint Library: http://blog.creonfx.com/tutorials/papervision3d-getting-started-with-adobe-flex-screencast
I have not yet tried to use the compiled version of Flint (.swc). I will do that right now. Still I would very much like to know how to create a decent Flex Library for the non-compiled version of Flint since I might want to add or change some files.
Here is the list of errors I'm getting, some of them I get several times. Hope it helps:
1046: Type not found or not compiletime constant : DisplayObjectContainer3D
'' Matrix3D
'' Number3D
'' Particles
'' Pixels
'' Quarternion
in the following files:
PV3DRenderer.as
Convert.as
Away3DRenderer.as
PV3DParticleRenderer.as
PV3DPixelRenderer.as
Hope you guys can help me out! Thanks in advance! -
- CommentAuthorGFokke
- CommentTimeJun 18th 2009
Ah I fixed it finally! I didnt include the Referenced_libs folder in the project folder. So I did that and added this folder as a library path - add SWC folder.
Anyway i hope this might be usefull to some1 out there ;)
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