Flint Particle System Forum - removeEmitter() null reference2011-12-13T03:30:26+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
removeEmitter() null referencehttp://flintparticles.org/forum/comments.php?DiscussionID=231&Focus=842#Comment_8422009-06-27T23:13:48+01:002011-12-13T03:30:26+00:00ojstewarthttp://flintparticles.org/forum/account.php?u=216
SpriteRendererBase::removeEmitter (Line 143)
}
else if( stage )
{
you check for stage everywhere but here, and lo-and-behold I ran into a situation where I was resetting a level in one of my ...
} else if( stage ) {
you check for stage everywhere but here, and lo-and-behold I ran into a situation where I was resetting a level in one of my games and I was removing the renderer from the stage before the removeEmitter function was called.]]>
removeEmitter() null referencehttp://flintparticles.org/forum/comments.php?DiscussionID=231&Focus=843#Comment_8432009-06-30T08:02:15+01:002011-12-13T03:30:26+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
Thank you. I've added the fix to svn and will include it in the next point release.