Flint Particle System Forum - removeEmitter() null reference 2011-12-13T03:30:26+00:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher removeEmitter() null reference http://flintparticles.org/forum/comments.php?DiscussionID=231&Focus=842#Comment_842 2009-06-27T23:13:48+01:00 2011-12-13T03:30:26+00:00 ojstewart http://flintparticles.org/forum/account.php?u=216 SpriteRendererBase::removeEmitter (Line 143) } else if( stage ) { you check for stage everywhere but here, and lo-and-behold I ran into a situation where I was resetting a level in one of my ... }
else if( stage )
{

you check for stage everywhere but here, and lo-and-behold I ran into a situation where I was resetting a level in one of my games and I was removing the renderer from the stage before the removeEmitter function was called.]]>
removeEmitter() null reference http://flintparticles.org/forum/comments.php?DiscussionID=231&Focus=843#Comment_843 2009-06-30T08:02:15+01:00 2011-12-13T03:30:26+00:00 Richard http://flintparticles.org/forum/account.php?u=1 Thank you. I've added the fix to svn and will include it in the next point release.