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- CommentAuthorRichard
- CommentTimeSep 1st 2009 edited
Today I released version 2.1.2 of Flint. This version includes two new renderers for 2D effects and a few small improvements.- VectorLineRenderer and BitmapLineRenderer are two new renderers that render particles as lines rather than discrete images. Each particle is rendered by drawing a line from its previous location to its current location. This enables the creation of effects like hair and grass.
- To illustrate these renderers, this version includes a new example that draws grass.
- An error in the DisplayObjectRenderer that caused particles to appear briefly at location 0,0 when the emitter started has been fixed. (bug report)
- An error where the 3d cameras were dependent on the IMXMLObject interface in Flex has been fixed - the dependency has been removed. (bug report)
- An error in the renderers where the code mistakenly assumed they were on the stage has been fixed. (bug report)
- An error in the createRectangleParticlesFromBitmapData method of the Particle3DUtils class which caused the center of the particles to not be in the center of the particle image has been fixed.
View the grass example here. Get the new version from SVN or downloads and use the forum to let me know of any bugs you find. -
- CommentAuthorbrettf
- CommentTimeSep 25th 2009
New line renders are great but I can't seem to get them to render properly when I use runAhead(). If I use runAhead on the emitter it only draws the lines starting from the runAhead point. Any ideas? -
- CommentAuthorRichard
- CommentTimeOct 19th 2009
Hi
Yes, there is a bug. Sorry about that. I'll get on it as soon as I can.
Richard -
- CommentAuthorRichard
- CommentTimeOct 22nd 2009
The bug is fixed and the fixed checked into SVN. It will be in the next release.
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