Flint Particle System Forum - use bitmap as particle2010-12-26T17:22:07+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
use bitmap as particlehttp://flintparticles.org/forum/comments.php?DiscussionID=271&Focus=966#Comment_9662009-11-10T08:56:42+00:002010-12-26T17:22:07+00:00cosinushttp://flintparticles.org/forum/account.php?u=265
var emitter:Emitter2D = new Emitter2D();
var renderer:DisplayObjectRenderer = new DisplayObjectRenderer();
addChild( renderer );
renderer.addEmitter( emitter );
emitter.counter = new Steady( ...
var renderer:DisplayObjectRenderer = new DisplayObjectRenderer(); addChild( renderer );
renderer.addEmitter( emitter ); emitter.counter = new Steady( 100 ); var imgClass:ImageClass = new ImageClass( MyBall , 10, 10 ); // MyBall is exported class of ball.png
emitter.addInitializer( imgClass ); emitter.addInitializer( new Position( new LineZone( new Point( -5, -5 ), new Point( 505, -5 ) ) ) ); emitter.addInitializer( new Velocity( new PointZone( new Point( 0, 65 ) ) ) );
emitter.addAction( new Move() ); TypeError: Error #1034: Type Coercion failed: cannot convert MyBall@10906281 to flash.display.DisplayObject. at org.flintparticles.twoD.renderers::DisplayObjectRenderer/addParticle()]]>
use bitmap as particlehttp://flintparticles.org/forum/comments.php?DiscussionID=271&Focus=967#Comment_9672009-11-10T11:37:36+00:002010-12-26T17:22:07+00:00cosinushttp://flintparticles.org/forum/account.php?u=265
Founded it !
var renderer:BitmapRenderer = new BitmapRenderer(new Rectangle(0, 0, 600, 400));
etc...
emitter.addInitializer(new SharedImage(new Bitmap(new MyBall(20,32))));
etc....
var renderer:BitmapRenderer = new BitmapRenderer(new Rectangle(0, 0, 600, 400));