Flint Particle System Forum - RotationalFriction bug 2016-06-02T18:17:30+01:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher RotationalFriction bug http://flintparticles.org/forum/comments.php?DiscussionID=280&Focus=985#Comment_985 2009-11-23T20:08:21+00:00 2016-06-02T18:17:30+01:00 sibhod http://flintparticles.org/forum/account.php?u=276 I noticed when applying RotationalFriction to particles, if the particle's angular velocity is negative it would accelerate instead of decelerate the rotation. Adding a Math.abs() in the scale ...
var scale:Number = 1 - ( _friction * time ) / ( Math.abs( p.angVelocity ) * p.inertia );]]>
RotationalFriction bug http://flintparticles.org/forum/comments.php?DiscussionID=280&Focus=997#Comment_997 2009-12-04T07:48:44+00:00 2016-06-02T18:17:30+01:00 Richard http://flintparticles.org/forum/account.php?u=1 Doh! Thank you, I'll fix it in the next release.