Flint Particle System Forum - move all particles at once 2010-12-25T18:25:05+00:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher move all particles at once http://flintparticles.org/forum/comments.php?DiscussionID=283&Focus=992#Comment_992 2009-12-02T14:29:55+00:00 2010-12-25T18:25:05+00:00 Sjeiti http://flintparticles.org/forum/account.php?u=281 I'm building a side scroller. I have a ship with exhaust fumes. I am already moving the emitter according to the position of the ship which works perfectly. But the ship can have a certain velocity ... I am already moving the emitter according to the position of the ship which works perfectly.
But the ship can have a certain velocity while staying inside the viewport.
So I want all the particles to offset each frame ( as for instance the background does ).
Is that possible? I do not want do move the BitmapRenderer of course.

thanks]]>
move all particles at once http://flintparticles.org/forum/comments.php?DiscussionID=283&Focus=999#Comment_999 2009-12-04T07:54:45+00:00 2010-12-25T18:25:05+00:00 Richard http://flintparticles.org/forum/account.php?u=1 The easy option would be to use the particles array, which is a property of the emitter. Each frame you grab the array and loop through it altering each particle's x and y properties to apply your ...
The more complex but more Flint like option is to create a custom action to apply your offset each frame.

Either should work.]]>