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- CommentAuthorNomad
- CommentTimeJan 12th 2010 edited
I've been recently getting to grips with using Flint, and everything is going great apart from 1 thing! I have a small flash animation running on one layer, and some Flint scripting on another... the only problem is every time the animation loops the flint code gets run again and creates more emitters, renders etc. and eventually grinds the system to a halt (and ruins the effect i'm trying to achieve too!)
Its probably a noob question, but how can i make it so the code is only run once? (i know its more of a general Flash question than Flint specific)
Thanks!
Edit: Nevermind fixed it :)
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