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- CommentAuthorDinkyfish
- CommentTimeJan 22nd 2010
I've been fiddling about with this for hours now but I can't seem to work this out - how on earth do I stop the particles from 'dropping' in the firework example (e.g. I just want them to blast straight out, then fade away). I've changed just about every line of code in there, tried setting the mass to 0, etc, etc and still nothing - help please!
(Complete FLiNT newbie, incase you hadn't guessed lol) -
- CommentAuthorRichard
- CommentTimeJan 25th 2010
Hi
You need to remove the Accelerate action. That's the line that saysemitter.addAction( new Accelerate( 0, 50 ) );
Richard -
- CommentAuthorDinkyfish
- CommentTimeJan 25th 2010
Thank you so much! God I don't know how I missed that one - I think I must have tried everything but that haha
Thanks again :)
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