Flint Particle System Forum - hit test with BitmapRenderer2011-12-13T06:29:39+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
hit test with BitmapRendererhttp://flintparticles.org/forum/comments.php?DiscussionID=335&Focus=1141#Comment_11412010-03-10T00:38:06+00:002011-12-13T06:29:39+00:00anthonyphttp://flintparticles.org/forum/account.php?u=338
Hello,
I need some help with creating a hit test between a movie clip and the particle system.
Also is it possible for the system to return a value when it leaves an action zone, true, false, ...
I need some help with creating a hit test between a movie clip and the particle system.
Also is it possible for the system to return a value when it leaves an action zone, true, false, etc.
I am very new to as3 and the particle system and I could really use some help.
Thanks]]>
hit test with BitmapRendererhttp://flintparticles.org/forum/comments.php?DiscussionID=335&Focus=1158#Comment_11582010-04-06T11:20:10+01:002011-12-13T06:29:39+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
The BitmapRenderer has a bitmapData property, which is the bitmap data displayed in the renderer. You can use this as the basis for a hittest of some form. You'll probably want to draw data into a ...
Grant Skinner blogged about how to do this with AS2 some years ago - the principle is still the same in AS3.]]>