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- CommentAuthorwormdiet
- CommentTimeMay 26th 2010
First of all, this system is great!
Question: how do I move a gravity well around by responding to dynamic events other than a mouse clip?
In other words, I want to be able to feed a gravity well x & y coordinates based on (non-mouse) user input.
These are the gravity wells I'm talking about, lifted and tweaked from the examples:
mitter.addAction( new GravityWell( 40, 200, 200 ) );
emitter.addAction( new GravityWell( 40, 75, 75 ) );
emitter.addAction( new GravityWell( -50, 325, 325 ) );
emitter.addAction( new GravityWell( -40, 75, 325 ) );
emitter.addAction( new GravityWell( -40, 325, 75 ) );
Thanks! -
- CommentAuthorkakudaf
- CommentTimeMay 27th 2010
var g_w:GravityWell = new GravityWell( 40, 200, 200 );
emitter.addAction( g_w );
//change x & y
g_w.x = new_x;
g_w.y = new_y; -
- CommentAuthorwormdiet
- CommentTimeJun 1st 2010
Thanks!
I got some help by looking at some of the samples.
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