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- CommentAuthoricd2k3
- CommentTimeJun 1st 2010 edited
Hey, just wondering if it's possible to have a rectangle shaped emitter? for example a box, say 200x200 pixels that all the particles start in random positions within that box then expand outward?
I tried using RectangleZone, but it seems all the particles start in the top left corner and then expand out to the size of the zone. Not the effect I'm looking for unfortunately. Any help would be really appreciated, thanks. -
- CommentAuthorRichard
- CommentTimeJun 17th 2010
It sounds like you used the rectangle zone for the velocity initializer. If you use it for the position initializer instead it should work.
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