Flint Particle System Forum - BitmapData as BoundingEnvironment 2011-12-11T06:16:40+00:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher BitmapData as BoundingEnvironment http://flintparticles.org/forum/comments.php?DiscussionID=363&Focus=1225#Comment_1225 2010-06-03T18:27:30+01:00 2010-06-21T07:09:51+01:00 jefr http://flintparticles.org/forum/account.php?u=374 First of all thanks to Richard for Flint. It's really a great particle system. Currently I'm searching for a solution to build a BoundingEnvironment with a BitmapData where I always can use a fix ...
Currently I'm searching for a solution to build a BoundingEnvironment with a BitmapData where I always can use a fix amount of particles. The BoundingBox in the package org.flintparticles.twoD.actions is only a rectangle.

Any ideas?

Thanks in advance for your help!]]>
BitmapData as BoundingEnvironment http://flintparticles.org/forum/comments.php?DiscussionID=363&Focus=1228#Comment_1228 2010-06-04T16:42:34+01:00 2011-12-11T06:16:40+00:00 jefr http://flintparticles.org/forum/account.php?u=374 Okay, I found a solution in the collision-trunk with CollisionZone. :) BitmapData as BoundingEnvironment http://flintparticles.org/forum/comments.php?DiscussionID=363&Focus=1233#Comment_1233 2010-06-17T09:02:07+01:00 2011-12-11T06:16:40+00:00 Richard http://flintparticles.org/forum/account.php?u=1 Yea, the collisions stuff is nearly done, but I have so little time to devote to it. Just two zones to do then it will be complete.