Flint Particle System Forum - BitmapData as BoundingEnvironment2011-12-11T06:16:40+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
BitmapData as BoundingEnvironmenthttp://flintparticles.org/forum/comments.php?DiscussionID=363&Focus=1225#Comment_12252010-06-03T18:27:30+01:002010-06-21T07:09:51+01:00jefrhttp://flintparticles.org/forum/account.php?u=374
First of all thanks to Richard for Flint. It's really a great particle system.
Currently I'm searching for a solution to build a BoundingEnvironment with a BitmapData where I always can use a fix ...
Currently I'm searching for a solution to build a BoundingEnvironment with a BitmapData where I always can use a fix amount of particles. The BoundingBox in the package org.flintparticles.twoD.actions is only a rectangle.
Any ideas?
Thanks in advance for your help!]]>
BitmapData as BoundingEnvironmenthttp://flintparticles.org/forum/comments.php?DiscussionID=363&Focus=1228#Comment_12282010-06-04T16:42:34+01:002011-12-11T06:16:40+00:00jefrhttp://flintparticles.org/forum/account.php?u=374
Okay, I found a solution in the collision-trunk with CollisionZone. :)
BitmapData as BoundingEnvironmenthttp://flintparticles.org/forum/comments.php?DiscussionID=363&Focus=1233#Comment_12332010-06-17T09:02:07+01:002011-12-11T06:16:40+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
Yea, the collisions stuff is nearly done, but I have so little time to devote to it. Just two zones to do then it will be complete.