Flint Particle System Forum - BitmapLineRenderer uses positive coordinates? Mon, 09 May 2016 04:47:50 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher BitmapLineRenderer uses positive coordinates? http://flintparticles.org/forum/comments.php?DiscussionID=385&Focus=1296#Comment_1296 http://flintparticles.org/forum/comments.php?DiscussionID=385&Focus=1296#Comment_1296 Thu, 12 Aug 2010 18:14:32 +0100 k0sm1k I'm using a BitmapRenderer and a PixelRenderer with the same canvas, wich its top-left corner is negative (i.e. using a Rectangle(-100,-100,200,200)), so that (0,0) is in the center of the canvas.

The thing is, when I switched to a BitmapLineRenderer, regardless of the canvas, particles created at (0,0) would be created at the top-left corner of the renderer, as if this renderer doesn't support negative coordinates.

Is this a bug, or a limitation of some sort? ]]>
BitmapLineRenderer uses positive coordinates? http://flintparticles.org/forum/comments.php?DiscussionID=385&Focus=1298#Comment_1298 http://flintparticles.org/forum/comments.php?DiscussionID=385&Focus=1298#Comment_1298 Sun, 15 Aug 2010 18:57:11 +0100 Richard BitmapLineRenderer uses positive coordinates? http://flintparticles.org/forum/comments.php?DiscussionID=385&Focus=1304#Comment_1304 http://flintparticles.org/forum/comments.php?DiscussionID=385&Focus=1304#Comment_1304 Fri, 20 Aug 2010 18:46:05 +0100 k0sm1k