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- CommentAuthorswd120
- CommentTimeJun 12th 2008 edited
I'm having some issues using the stop method on a steady counter - how exactly to I reference it? Basically I want to be able to toggle the particles on and off. -
- CommentAuthorRichard
- CommentTimeJun 13th 2008
Either retain a reference to your counter -var steadyCounter:Steady = new Steady( 100 );
emitter.counter = steadyCounter;
steadyCounter.stop();
or cast the counter reference from the emitteremitter.counter = new Steady( 100 );
Steady( emitter.counter ).stop();
A future version will require all counters to have a stop method, so stop can be rolled into the Counter interface and there will be no need for the type cast.
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