Flint Particle System Forum - Rotating an emitter 2011-12-12T00:48:42+00:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher Rotating an emitter http://flintparticles.org/forum/comments.php?DiscussionID=420&Focus=1442#Comment_1442 2010-11-26T20:26:48+00:00 2011-12-12T00:48:42+00:00 Kreender http://flintparticles.org/forum/account.php?u=433 When I do: emitter.rotation = 45; I have no idea around what point is that emitter rotating, I thought that it was around the origin of the particles, but that does not seem to be the case. I wanna ... emitter.rotation = 45;
I have no idea around what point is that emitter rotating, I thought that it was around the origin of the particles, but that does not seem to be the case. I wanna make like a rocket fire but when I try to rotate the emitter I get weird results. Any ideas?.]]>
Rotating an emitter http://flintparticles.org/forum/comments.php?DiscussionID=420&Focus=1443#Comment_1443 2010-11-26T21:14:06+00:00 2011-12-12T00:48:42+00:00 Kreender http://flintparticles.org/forum/account.php?u=433 The same if I rotate the renderer, I don't understand around what is it rotating. Rotating an emitter http://flintparticles.org/forum/comments.php?DiscussionID=420&Focus=1444#Comment_1444 2010-11-30T19:28:20+00:00 2011-12-12T00:48:42+00:00 Kreender http://flintparticles.org/forum/account.php?u=433 To answer myself, the rotation was weird because I didn't assign a position to the renderer, so it was rotating at a default 0, 0 after assigning a starting position to the renderer this issue was ... Rotating an emitter http://flintparticles.org/forum/comments.php?DiscussionID=420&Focus=1447#Comment_1447 2010-12-02T07:49:24+00:00 2011-12-12T00:48:42+00:00 Richard http://flintparticles.org/forum/account.php?u=1 Sorry I wasn't around to help. I'm glad you got it sorted. When you rotate the renderer, you rotate the entire image. The renderer is just a Sprite so its rotation behaves just like any other ...
When you rotate the renderer, you rotate the entire image. The renderer is just a Sprite so its rotation behaves just like any other Sprite.

When you rotate the emitter, you rotate just the emitter but don't affect any existing particles or other emitters.

Richard]]>