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    • CommentAuthorjld
    • CommentTimeDec 6th 2010
     
    I'm guessing this is fairly straight forward, but I can't seem to put it together. I want an emitter to emit a range of particles, most of which are radial dots and the rest of which are display objects.

    I've got the radial dots working quite well, just need to add the display object particles.

    What's the best way to do this? Can I give weight to the different particles so I get a lot of radial dots and only some display objects? Or do I need multiple emitters to do this?

    Thanks!
    • CommentAuthorjld
    • CommentTimeDec 6th 2010
     
    This is in 2d, btw. Thanks.
    • CommentAuthorjld
    • CommentTimeDec 7th 2010 edited
     
    Got this sorted! ImageClasses is what I needed, but that class name didn't jump out to me as what I was looking for when I was trying to figure out what I needed to do.

    Thanks for the awesome library and the great docs!
    • CommentAuthorMiketoms
    • CommentTimeFeb 2nd 2013
     
    OK,you could say that again.Thanks for sharing this.






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