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- CommentAuthorTeonnyn
- CommentTimeJan 23rd 2011
Hello! I'm new to FLiNT and so far love it, although at the moment I am experiencing some odd issues, apparently with garbage collection at the end of each explosion.
I'm using FLiNT to produce light explosions and some other special effects in a board-style game, however.. after four explosions, everything else starts slowing down
big time. The explosions drag out, the cards on the game board flip slower and eventually take minutes to flip entirely. Restarting the game board will clear it - NOT -
restarting the application itself, just the main game. To me it seems as though the particles are sticking around even after they vanish and still moving, and I'm not
sure how to clear them entirely. -
- CommentAuthorTeonnyn
- CommentTimeJan 24th 2011
Figured it out for the most part, I think. I forgot to add a DeathZone around the stage to kill the particles once they left view.
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