Flint Particle System Forum - Treat emitters like particles Sun, 11 Dec 2011 05:18:44 +0000 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher Treat emitters like particles http://flintparticles.org/forum/comments.php?DiscussionID=467&Focus=1584#Comment_1584 http://flintparticles.org/forum/comments.php?DiscussionID=467&Focus=1584#Comment_1584 Sun, 20 Mar 2011 19:51:18 +0000 TheSmileMan Treat emitters like particles http://flintparticles.org/forum/comments.php?DiscussionID=467&Focus=1588#Comment_1588 http://flintparticles.org/forum/comments.php?DiscussionID=467&Focus=1588#Comment_1588 Tue, 22 Mar 2011 08:34:50 +0000 Richard firework display example, I implement the rockets by creating the trail particle and creating the explosion emitter at the trail particle's location when the particle dies. That's just one option for this sort of thing. You might also try implementing something like the FollowMouse activity, but have the emitter follow a particle instead. ]]> Treat emitters like particles http://flintparticles.org/forum/comments.php?DiscussionID=467&Focus=1589#Comment_1589 http://flintparticles.org/forum/comments.php?DiscussionID=467&Focus=1589#Comment_1589 Tue, 22 Mar 2011 17:17:36 +0000 TheSmileMan