Flint Particle System Forum - Optimization: why recreate new objects? 2011-12-13T13:53:50+00:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher Optimization: why recreate new objects? http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1605#Comment_1605 2011-04-18T23:34:43+01:00 2011-12-13T13:53:50+00:00 samix http://flintparticles.org/forum/account.php?u=487 Hello, I just start to explore the FLINT possibility. I'm already impressed. But I'm very surprise that it's recreating new particles instead of reusing them. I always think that for better ... Thanks
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Optimization: why recreate new objects? http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1609#Comment_1609 2011-04-20T08:20:55+01:00 2011-04-20T08:24:47+01:00 Richard http://flintparticles.org/forum/account.php?u=1 Flint does reuse particles. This is the purpose of the ParticleFactory classes, ParticleCreator2D and ParticleCreator3D. It is handled internally inside the Emitter. ParticleFactory classes, ParticleCreator2D and ParticleCreator3D. It is handled internally inside the Emitter.]]>