Flint Particle System Forum - Optimization: why recreate new objects?2011-12-13T13:53:50+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Optimization: why recreate new objects?http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1605#Comment_16052011-04-18T23:34:43+01:002011-12-13T13:53:50+00:00samixhttp://flintparticles.org/forum/account.php?u=487
Hello, I just start to explore the FLINT possibility. I'm already impressed. But I'm very surprise that it's recreating new particles instead of reusing them. I always think that for better ...
Thanks Samix]]>
Optimization: why recreate new objects?http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1609#Comment_16092011-04-20T08:20:55+01:002011-04-20T08:24:47+01:00Richardhttp://flintparticles.org/forum/account.php?u=1
Flint does reuse particles. This is the purpose of the ParticleFactory classes, ParticleCreator2D and ParticleCreator3D. It is handled internally inside the Emitter.
ParticleFactory classes, ParticleCreator2D and ParticleCreator3D. It is handled internally inside the Emitter.]]>