Flint Particle System Forum - Optimization: why recreate new objects? Tue, 13 Dec 2011 13:29:37 +0000 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher Optimization: why recreate new objects? http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1605#Comment_1605 http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1605#Comment_1605 Mon, 18 Apr 2011 23:34:43 +0100 samix Thanks
Samix ]]>
Optimization: why recreate new objects? http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1609#Comment_1609 http://flintparticles.org/forum/comments.php?DiscussionID=475&Focus=1609#Comment_1609 Wed, 20 Apr 2011 08:20:55 +0100 Richard ParticleFactory classes, ParticleCreator2D and ParticleCreator3D. It is handled internally inside the Emitter. ]]>