Flint Particle System Forum - Making particles follow mouse2011-12-13T13:10:08+00:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Making particles follow mousehttp://flintparticles.org/forum/comments.php?DiscussionID=480&Focus=1621#Comment_16212011-04-29T02:10:36+01:002011-12-13T13:10:08+00:00Jordan589http://flintparticles.org/forum/account.php?u=492
Here is my code:
import org.flintparticles.common.actions.Age;
import org.flintparticles.common.actions.Fade;
import org.flintparticles.common.counters.Steady;
import ...
import org.flintparticles.common.actions.Age; import org.flintparticles.common.actions.Fade; import org.flintparticles.common.counters.Steady; import org.flintparticles.common.displayObjects.Line; import org.flintparticles.common.easing.Quadratic; import org.flintparticles.common.initializers.ColorInit; import org.flintparticles.common.initializers.Lifetime; import org.flintparticles.common.initializers.SharedImage; import org.flintparticles.twoD.actions.Accelerate; import org.flintparticles.twoD.actions.LinearDrag; import org.flintparticles.twoD.actions.Move; import org.flintparticles.twoD.activities.RotateEmitter; import org.flintparticles.twoD.emitters.Emitter2D; import org.flintparticles.twoD.initializers.Velocity; import org.flintparticles.twoD.renderers.BitmapRenderer; import org.flintparticles.twoD.zones.DiscSectorZone;
var emitter:Emitter2D = new Emitter2D();
emitter.counter = new Steady( 200 );
emitter.addActivity( new RotateEmitter( -7 ) );
emitter.addInitializer( new SharedImage( new Line( 3 ) ) ); emitter.addInitializer( new ColorInit( 0xFFFFFF00, 0xFFFF6600 ) ); emitter.addInitializer( new Velocity( new DiscSectorZone( new Point( 0, 0 ), 250, 170, 0, 0.2 ) ) ); emitter.addInitializer( new Lifetime( 1.3 ) );
emitter.addAction( new Age( Quadratic.easeIn ) ); emitter.addAction( new Move() ); emitter.addAction( new Fade() ); emitter.addAction( new Accelerate( 0, 50 ) ); emitter.addAction( new LinearDrag( 0.5 ) );
var renderer:BitmapRenderer = new BitmapRenderer( new Rectangle( 0, 0, 500, 500 ) ); renderer.addFilter( new BlurFilter( 2, 2, 1 ) ); renderer.addFilter( new ColorMatrixFilter( [ 1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0.97,0 ] ) ); renderer.addEmitter( emitter ); addChild( renderer );
emitter.addActivity( new FollowMouse( renderer ) ); emitter.start( );
It gives me this: 1180: Call to a possibly undefined method FollowMouse. I don't see what I did wrong, it was working not so long ago.]]>
Making particles follow mousehttp://flintparticles.org/forum/comments.php?DiscussionID=480&Focus=1626#Comment_16262011-05-03T08:31:32+01:002011-12-13T13:10:08+00:00Richardhttp://flintparticles.org/forum/account.php?u=1
You haven't imported the FollowMouse class.