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- CommentAuthordcipollo
- CommentTimeJul 1st 2011
Hi,
I'm using the Fireworks example but I don't want it to repeat. So I took out the restart.
/*emitter.addEventListener( EmitterEvent.EMITTER_EMPTY, restart, false, 0, true );*/
Then I call a fireworks explosion on two other frames
emitter.x = 500;
emitter.y = 20;
emitter.start();
Do I need anything more than this to stop the system.
emitter.stop();
renderer.removeEmitter( emitter );
removeChild( renderer );
emitter = null;
renderer = null;
Thanks alot. -
- CommentAuthorRichard
- CommentTimeJul 15th 2011
No, that should be all you need.
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