Flint Particle System Forum - Type was not found or was not a compile-time constant: Matrix3D and Vector3D Sat, 26 May 2012 06:00:46 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1661#Comment_1661 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1661#Comment_1661 Wed, 06 Jul 2011 13:20:03 +0100 grapixsoft
Description Resource Path Location Type
1046: Type was not found or was not a compile-time constant: Matrix3D. Quaternion.as /FLARdemo/src/org/flintparticles/threeD/geom line 629 Flex Problem
Description Resource Path Location Type
1046: Type was not found or was not a compile-time constant: Vector3D. Quaternion.as /FLARdemo/src/org/flintparticles/threeD/geom line 545 Flex Problem

My target flash player is 10.2.0 because I'm using the flex sdk 4.5.1 with flash builder 4.5.1. Can someone please explain me what's wrong? ]]>
Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1670#Comment_1670 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1670#Comment_1670 Fri, 15 Jul 2011 17:48:48 +0100 Richard Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1676#Comment_1676 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1676#Comment_1676 Mon, 18 Jul 2011 12:40:54 +0100 grapixsoft Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1683#Comment_1683 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1683#Comment_1683 Sun, 31 Jul 2011 18:19:06 +0100 Richard downloads. ]]> Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1800#Comment_1800 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1800#Comment_1800 Tue, 13 Dec 2011 09:08:46 +0000 michaelog193 I too have a similar issue to this. I get the following error having just created a blank movie with the Document Class specified as ‘Main’:
“…\src\away3d\core\render\Filter3DRender.as, Line 50 1046: Type was not found or was not a compile-time constant: Texture.”
Error is repeated for line 101, same .as file.
I’m publishing through Flash CS5 and am using the download from today (4_0_1) with the current Flash Player. Is the file download too new for CS5 and if so, which version should I use?
By the way, myself and colleagues are blown away by what your particles can do. Absolutely brill.
Michael :-) ]]>
Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1806#Comment_1806 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1806#Comment_1806 Wed, 14 Dec 2011 20:06:04 +0000 Richard
That sounds like an error in Away3d rather than in Flint - the class it's talking about is an Away3d class, not a Flint class. Are you using Away3d in your project?

Richard ]]>
Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1810#Comment_1810 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1810#Comment_1810 Wed, 14 Dec 2011 21:10:14 +0000 michaelog193 Unfortunately I don't know enough about any of the three 3D systems to know which to use. Is there a resource which explains/compares them?
I want to explore interactive spaces, using a camera to detect people (Difference Blend Mode?) then treat the shapes (people) as either magnetic or repulsive to particles which are projected vertically down from the ceiling. I'm a relative newbie, as you can tell, and would welcome advice from the Flint community.
Cheers. Michael ]]>
Type was not found or was not a compile-time constant: Matrix3D and Vector3D http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1811#Comment_1811 http://flintparticles.org/forum/comments.php?DiscussionID=496&Focus=1811#Comment_1811 Thu, 15 Dec 2011 08:34:44 +0000 Richard
Flash CS5 doesn't know about Stage3D and all the other additions in Flash Player 11. I believe it's possible to configure it to work, but have never done it myself. This blog post by Richard Galvin should help - http://blogs.adobe.com/rgalvan/2011/11/adding-fp11-support-to-flash-pro-cs5-and-cs5-5.html.

Richard ]]>