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- CommentAuthorleadbased
- CommentTimeJul 13th 2011
I am trying to attach a library item to act as my particle and I cannot seem to make it work. Please offer a suggestion if you've got one
var initEmitter:Emitter2D = new Emitter2D();
initEmitter.counter = new Blast( 10000 );
initEmitter.addInitializer( new ColorInit( 0x000000, 0x000000 ) );
initEmitter.addInitializer( new AlphaInit( 1, 1 ) );
initEmitter.addInitializer(new SharedImage(new PixelArt()));
initEmitter.addInitializer( new ScaleImageInit(10, 10));
initEmitter.addInitializer( new Lifetime( 1 ) );
initEmitter.addInitializer( new Position( new BitmapDataZone( webUrl, 50, 50 ) ) );
initEmitter.addAction( new Age( Quadratic.easeInOut ) );
initEmitter.addAction( new TweenToZone( new BitmapDataZone( cellNumber, 50, 50) ) ); -
- CommentAuthorRichard
- CommentTimeJul 15th 2011
The code you've posted looks fine. Are you using the BitmapRenderer? The DisplayObjectRenderer won't work with the SharedImage initializer.
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