Flint Particle System Forum - change a collision discZone center Sun, 16 Oct 2011 21:43:19 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher change a collision discZone center http://flintparticles.org/forum/comments.php?DiscussionID=501&Focus=1677#Comment_1677 http://flintparticles.org/forum/comments.php?DiscussionID=501&Focus=1677#Comment_1677 Fri, 22 Jul 2011 05:36:52 +0100 eltrem
first of all congratulations for the flint system, it looks very powerful and flexible.

I am a total newbee in AS3, and i've been fighting four a couple of hours with the rain example, tryng to dynamically change the center of the discZone coliision area, with no luck.
I tryed changing the constant values for the center of the disc by _xmouse and _ymouse, but compiler gives 2 errors...
as i've been reading in the forum, it looks like i should include some classes to work with the mouse, isn't it?

Anyway,
my final goal is receiving the x and y data of the collision center from some other software through UDP.
I used to do that on AS1 and AS2 using FLOSC, a UDP/TCP bridge built in java that allowed to receive OpenSoundControl data.

So my question is,
Can i tell flint to use data coming from "outside" to move the center of the colission DiscZone?
How could i do that?
a little help would be very much appreciated, i am a little lost right now!

Lots of thanks! ]]>
change a collision discZone center http://flintparticles.org/forum/comments.php?DiscussionID=501&Focus=1684#Comment_1684 http://flintparticles.org/forum/comments.php?DiscussionID=501&Focus=1684#Comment_1684 Sun, 31 Jul 2011 18:23:35 +0100 Richard