Flint Particle System Forum - Particles to pre-determined destination Sun, 16 Oct 2011 21:28:10 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher Particles to pre-determined destination http://flintparticles.org/forum/comments.php?DiscussionID=502&Focus=1678#Comment_1678 http://flintparticles.org/forum/comments.php?DiscussionID=502&Focus=1678#Comment_1678 Mon, 25 Jul 2011 19:01:31 +0100 dooley emitter.addAction(new TweenToZone(new RectangleZone(movieclip_mc.x, movieclip_mc.y, movieclip_mc.x+1, movieclip_mc.y+1 )));

The code validates and everything compiles, music plays, fanfares blare. Nothing moves.
Do I HAVE to use bitmap data in a tweentozone?
Do I HAVE to use the tweentozone to have particles move towards a movieclip?
What if my movieclip animates?

The system is awesome, and the tutorials are great. Documentation is robust and most appreciated. ]]>
Particles to pre-determined destination http://flintparticles.org/forum/comments.php?DiscussionID=502&Focus=1685#Comment_1685 http://flintparticles.org/forum/comments.php?DiscussionID=502&Focus=1685#Comment_1685 Sun, 31 Jul 2011 18:29:37 +0100 Richard Lifetime initializer and an Age action on the emitter or the tween won't happen.\

The tween is based on the zone, and the destination for the tween is set when the particle is created, so it won't update if your movie clip moves. ]]>