Flint Particle System Forum - Add a new particle to an existing emitter, what about addParticle()? 2011-10-16T22:17:57+01:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher Add a new particle to an existing emitter, what about addParticle()? http://flintparticles.org/forum/comments.php?DiscussionID=521&Focus=1727#Comment_1727 2011-09-26T23:45:16+01:00 2011-10-16T22:17:57+01:00 graxbishop http://flintparticles.org/forum/account.php?u=537 Hi there, I would like to know how to add a new particle to an existing emitter once it has started. What I currently have is an emitter set up so that it creates a number of particles (which ...
I would like to know how to add a new particle to an existing emitter once it has started.

What I currently have is an emitter set up so that it creates a number of particles (which have graphics added to them using ImageClass) using the Blast class. What I would like to do is add more particles (with graphics) into the emitter when something happens, for example a mouse click.

I thought that the emitter method addParticle() that I found in the online docs would do the job. However, it didn't. I searched through the code and I cannot seem to find that method within the Flint Particle framework.

Am I missing something obvious?

Thanks in advance,

Grax]]>
Add a new particle to an existing emitter, what about addParticle()? http://flintparticles.org/forum/comments.php?DiscussionID=521&Focus=1751#Comment_1751 2011-10-16T22:03:59+01:00 2011-10-16T22:04:06+01:00 Richard http://flintparticles.org/forum/account.php?u=1 It sounds like you were using an old version of the library, and the docs for a newer version. Does it work with the current release?