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    • CommentAuthorhackin
    • CommentTimeJul 21st 2008 edited
     
    How to use FLint particle to create a particle system using MXML ?

    The examples can be compiled in Flex as Actionscript only projects.
    • CommentAuthorRichard
    • CommentTimeJul 21st 2008
     
    You will need some Actionscript to do this. But you can place a renderer in any display list (e.g. in a Canvas) so the rest of your project can be in MXML.