Flint Particle System Forum - ThreeD CollisionZone2013-08-21T16:42:26+01:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
ThreeD CollisionZonehttp://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1955#Comment_19552012-08-19T20:05:49+01:002013-08-21T16:42:26+01:00brerrabbithttp://flintparticles.org/forum/account.php?u=632
It appears that this project has been abandoned, but on the off chance that it hasn't:
Seeing as how there is no ThreeD CollisionZone class, is there another method for implementing 3d Collision ...
Seeing as how there is no ThreeD CollisionZone class, is there another method for implementing 3d Collision zones? IE, have particles bounce off of a cylinder?]]>
ThreeD CollisionZonehttp://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1959#Comment_19592012-08-22T18:58:26+01:002013-08-21T16:42:26+01:00Richardhttp://flintparticles.org/forum/account.php?u=1
Hi brerrabbit
The project isn't abandoned entirely, but I'm not using it in my own work any more and so am not here as often as I used to be.
In terms of 3d collisions, there is no 3d ...
The project isn't abandoned entirely, but I'm not using it in my own work any more and so am not here as often as I used to be.
In terms of 3d collisions, there is no 3d CollisionZone class because some of the zones require a lot of work to put that in place, and I haven't the time to do it. The only collision area implemented in 3d is the BoundingBox.
Richard]]>
ThreeD CollisionZonehttp://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1962#Comment_19622012-08-25T01:33:02+01:002013-08-21T16:42:26+01:00brerrabbithttp://flintparticles.org/forum/account.php?u=632
Richard, Thank you for your work and your response.