Flint Particle System Forum - ThreeD CollisionZone Wed, 21 Aug 2013 16:43:02 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher ThreeD CollisionZone http://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1955#Comment_1955 http://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1955#Comment_1955 Sun, 19 Aug 2012 20:05:49 +0100 brerrabbit
Seeing as how there is no ThreeD CollisionZone class, is there another method for implementing 3d Collision zones? IE, have particles bounce off of a cylinder? ]]>
ThreeD CollisionZone http://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1959#Comment_1959 http://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1959#Comment_1959 Wed, 22 Aug 2012 18:58:26 +0100 Richard
The project isn't abandoned entirely, but I'm not using it in my own work any more and so am not here as often as I used to be.

In terms of 3d collisions, there is no 3d CollisionZone class because some of the zones require a lot of work to put that in place, and I haven't the time to do it. The only collision area implemented in 3d is the BoundingBox.

Richard ]]>
ThreeD CollisionZone http://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1962#Comment_1962 http://flintparticles.org/forum/comments.php?DiscussionID=575&Focus=1962#Comment_1962 Sat, 25 Aug 2012 01:33:02 +0100 brerrabbit