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- CommentAuthorbrerrabbit
- CommentTimeAug 19th 2012
It appears that this project has been abandoned, but on the off chance that it hasn't:
Seeing as how there is no ThreeD CollisionZone class, is there another method for implementing 3d Collision zones? IE, have particles bounce off of a cylinder? -
- CommentAuthorRichard
- CommentTimeAug 22nd 2012
Hi brerrabbit
The project isn't abandoned entirely, but I'm not using it in my own work any more and so am not here as often as I used to be.
In terms of 3d collisions, there is no 3d CollisionZone class because some of the zones require a lot of work to put that in place, and I haven't the time to do it. The only collision area implemented in 3d is the BoundingBox.
Richard -
- CommentAuthorbrerrabbit
- CommentTimeAug 25th 2012
Richard, Thank you for your work and your response.
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